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I'll admit, I'm a Mind Machine user for a few years now. I must have read a dozen books on the subject and even more studies. Mind Machines and entrainment (or AVE) technology is still in its infancy and its still not widly accepted.
That said, the main purpose for a Light Machine is to use it for hypnosis or hypnosis like therapies (super creativity, visualization, dual induction, hemistep development programs, etc...).
Isn't the next logical step for this technology to evolve with Virtual Reality Glasses? Wouldn't VR Glasses be the perfect mate to Audio Visual Entrainment, with the ability to transmit not just light and sound but images as well?
I've found a few web sites on the subject. There's some people developing VR Therapy for pain and phobea disorders. The first ever VR Therapy Conference was held in San Francisco last summer.
Just thinking out loud guys! Cheers!
That said, the main purpose for a Light Machine is to use it for hypnosis or hypnosis like therapies (super creativity, visualization, dual induction, hemistep development programs, etc...).
Isn't the next logical step for this technology to evolve with Virtual Reality Glasses? Wouldn't VR Glasses be the perfect mate to Audio Visual Entrainment, with the ability to transmit not just light and sound but images as well?
I've found a few web sites on the subject. There's some people developing VR Therapy for pain and phobea disorders. The first ever VR Therapy Conference was held in San Francisco last summer.
Just thinking out loud guys! Cheers!
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Re: The next big step for Mind Machines - Vistual Reality
Tue, November 23, 2004 - 9:19 PMI built a copy of Brion Gysin's Dream Machine, with some results. I'm not sure if I should give it some more time, or build something else. Any recommendations...? -
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Re: The next big step for Mind Machines - Vistual Reality
Wed, November 24, 2004 - 6:48 PMI checked out Brion Gysin on the web and I still don't much about him. What's his Dream Machine all about? -
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Re: The next big step for Mind Machines - Vistual Reality
Thu, November 25, 2004 - 5:48 PMHe hung out with William Burroughs in Morocco, and built his machine in Paris (I think). It's a column of black poster board, on top of a turntable, with holes cut in the cardboard. Hang a lightbulb in the middle. Different levels have different amounts of holes, so you get a different strobe speed, depending on where you focus (with eyes closed). It's like a strobe, synchronized to Alpha brain frequency.
If you're interested I'll dig up the web reference.
Apparently he tried to pitch it to Columbia records, and told them someday music would be recorded with light! -
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Re: The next big step for Mind Machines - Vistual Reality
Thu, November 25, 2004 - 5:50 PMSee "Better Living Through Chemistry"!
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Re: The next big step for Mind Machines - Virtual Reality
Fri, November 26, 2004 - 8:51 AMCool! I own a DAVID Paradise XL machine. The guy who developed and built it is kind of a pioneer himself (Dave Seiver). He rubbed shoulders with the big names in this whole movement: Micheal Hutchison, Robert Austin, Thomas Budzinsky. He does a lot of research and it goes into his machines but the're pretty expensive.
The technology you're describing sounds like it was used in the 70's or early 80's. They were probably basing their techniques on strobe light effect research on the brain done in the 30's and 50's.
It'd be interesting to see what these guys came up with.
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Re: The next big step for Mind Machines - Vistual Reality
Sat, November 27, 2004 - 11:52 AMYou can experience a reasonable facsimile of such a concept already. The sensory deprivation tank has been around for a very long time, and they've been building video screens into them for well over a decade now.
You can get tapes for inside the tank, such as "improving your golf game," and "absolute tranquility." These are highly effective at both trance induction and at delivering a hypnotic suggestion. -
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Re: The next big step for Mind Machines - Vistual Reality
Sun, November 28, 2004 - 2:01 PMFloatation Tanks are probably the ultimate way to go but the cost and the availability must keep them out of range of most people. I think about $4000 to $6000 on average for a basic tank. VR goggles will run you about $500 to $1500 depending on the quality.
They have so many advantages over current Light Machines like using images/video with pulsating background light; colors can be changed within a session, no colored overlays; using visual and audio feedback in a biofeedback session (something like a "Wild Divine" program in 3D).
It's still an emerging technology though and the ground work is still being done but I think this is the next big thing for AVE gadgets. I think it promises a total and powerful experience when it gets developed.
Who knows, maybe 3D induction in a Float Tank? -
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Re: The next big step for Mind Machines - Vistual Reality
Sun, November 28, 2004 - 6:10 PMWell, in addition to the possible benefits, it also presents a wide series of problems.
For example, most VR systems operate at 30 frames per second per eye. This particular rate, by the way, is what creates the "real" 3d effect. Anything lower and the eye is not so easily fooled.
Thus, if one were to attempt entrainment with existing tech, one would be limited to divisors of 30. Some VR systems can operate at other, faster rates, such at 60 fps / eye, in which case you're left with divisors of 60.
Unless someone starts desigining variable frame-rate VR goggles for brainwave entrainment purposes, then VR technologies will remain less than ideal for that purpose. Current tech is designed with ENTERTAINment in mind, not ENTRAINment. Basically, existing tech requires a total redesign from the ground up to be "useful" as an brainwave entrainment technology.
Someone will no doubt do this in the future, but realistically, I think we're looking at a requirement of frame rates that are MUCH higher than the current tech is capable of handling in order to achieve useful entrainment. Also, I don't think it will be neuroscientists leading the way with VR, and thus we'll probably have to wait until someone else invents goggles capable of such high frame rates before we actually see someone developing a VR entrainment technology. -
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Re: The next big step for Mind Machines - Vistual Reality
Sat, December 4, 2004 - 5:28 PMAre you sure about that? I thought VGA monitors or any device that can display VGA has a frame rate of 60 FPS. On average the refresh rates are 100 HZ. Most VR Goggles out there are VGA compatible. The NTSC compatible VR Goggles have frame rates of 30 FPS, but they're very low resolution and are made for watching TV on planes.
Also, check your DAVID manual, you'll see that the fastest rate is 15 HZ (or 15 Cycles per second or 15 FPS).
Virtual Reality Therapy is getting more and more recognition and I think will eventualy take the place of Light Machines. Check out this site: www.cc.gatech.edu/gvu/virtual/Phobia/
Cheers!
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